I still haven't even had the time to pass the Trials of the Sword, although I got the dang b**e already (not to spoil it for those who haven't even gotten there yet).
Since this is a direct sequel and the shrines were part of the first story line, I am hoping that we might get something closer to the classic themed dungeons.
Well, that looks like Ganondorf as a monk... or a monk-like Ganondorf. And it was pretty obvious Nintendo liked shrines. Hundreds of them. We even got a DLC full of new shrines after all.
I'm sure I'm in the minority among Zelda fans, but I didn't mind the shrines at all. Ever since OG Link's Awakening (can't wait for the remake) all I've wanted to do is explore the overworld, which the shrines offer some quick diversions from without keeping you for hours at a time.
OK last comment. As soon as I saw the trailer with the reversed-sounding notes at the beginning I was so sure they had reversed a key melody from the series. Downloaded it and played it backwards, but it's just gibberish. Bummer.
Yeah, shrines are cool. I never said they were bad but...
Y' know, after going through 100+ of them, plus the ones in the DLC, plus the Trials of the Sword (technically count as more shrines?), I would expect Nintendo to try and step up their game (pun intended!) a bit more.
Like... give us classic dungeons like the ones that we see in Link's Awakening. The shrines were just a bit too monotonous considering they were littered across different regions of the world with their own unique features.
Also, fact is... if it's a sequel, there's a pretty good chance that Link has already gone through all or most of the shrines. Makes no sense for them all to just be reset and Link having to clear them all over again. Breath of the Wild's engine is ambitious enough that I think they can build up more of the world with it.
I definitely loved BOTW for what it is. In fact, my girlfriend and I are playing through again together (she hands me the controller when there are enemies nearby...) But, like Bill-P said, I want themed dungeons with their unique aesthetics and puzzles with a boss to match.
The shrines were fine, but there wasn't a memorable payoff to almost anything. I want to earn cool gear that helps me advance the story, not pick up scrap along the way.
Maybe this BOTW sequel will have a less-empty world to explore, and less grunting and chuckling in talking to NPCs. A better plot wouldn't hurt, either. This, OTOH, will be a hell of a game to have a Switch port for, especially for frequent air travelers: https://twitter.com/witchergame/status/1138480181558071302
Yeah, (s)witcher 3 (sorry, bad pun) is definitely day 1 purchase for me. Still need to finish Skyrim for the umphteenth time.
I love BOTW, still struggling in Master Mode because Link is so friggin' weak at the beginning, but the game itself is entertaining enough without a story. But then more of that is just... too repetitive. I also think a better story would be better.
Read these "rules" AND introduce
yourself before your first post
Being true to what the artists intended
(opinion / entertainment piece)
Comments on Profile Post by fraggler